Wednesday, October 1, 2014

New Episode Tomorrow

Bujilli resumes tomorrow with a new episode, so if anyone has anything to add to the comments on Episode's a good time to help decide what happens next!

Work-in-Progress: A Counter Called Audrey...

Still working on some counters...

Tuesday, September 30, 2014

Alternative Header-Test

Hmmm...might stick with the current header. This feels a bit heavier than I had expected. But hey, it was sitting there in the folder from before I got hurt, so I at least wanted to try it out.


Finally, we were able to stop by our favorite local brew-pub and enjoy a couple of Old Eight Porters thanks to success of Taglar's Tomb. We had to hold off going to the pub for a little while until Jim was done with the meds for his injury, but all is going well and we're both looking forward to a healthy and productive Autumn...fingers crossed!

It is going to take a little bit to get back up to speed, but we're back to work on stuff and hope to have some fresh new adventures and whatnot ready to go very soon, including news on what's been going on with Wermspittle, Bujilli and more.

Thank you for your support.

Beer money is a great motivator...

Thursday, September 4, 2014

Taking a little longer...

I recently injured my back and have not been online a whole lot since the injury, but I have been catching-up on my reading and working on some maps and such stuff. When I can. When my hand isn't shaking. I'm using a lot less of the meds now, and the pain has substantially subsided, as long as I don't do anything too stupid. So I'm still around, still going, but I'm slowed down considerably, at least for the moment. I am improving, so I expect to be back at the blog soon. If I am able, I will try to get an episode of Bujilli out today, otherwise it'll be delayed one more week. I apologize for that. It was not the plan. It sucks. But I'll do my best to get back up to speed as quickly as I can.


Monday, September 1, 2014

Bonus Maps for The Horrid Caves from The Manor Issue 7

Click to Download
Issue 7 of Tim Short's RPG-Zine The Manor is available via his online store Gothridge Manor Games or at RPGNow, where the pdf is currently discounted to $2.50. A print copy will set you back $4.00 ($4.50 in Canda, $5.00 elsewhere).

Tim managed to pack a lot into just 24 pages. There's a traveling potion-peddler, the Skinwalker as a playable class option, a set of gonzo Arduin-esque magic mirrors, a nifty mini-adventure involving a fire demon, a mind-bending Mind Flayer Haiku, and The Horrid Caves, which is one of our adventures, this time involving a series of caves where a powerful prehuman warlord held court long, long ago. If you haven't checked out The Manor yet, click over to Tim's Gothridge Manor blog and take a look at the various posts tagged The Manor, or better still, just pick an issue at random and download it from RPGNow while they're all discounted to $2.50. We both really enjoyed Issue 6 quite a bit.

We're offering a free set of bonus maps for The Horrid Caves. There is one numbered and one unnumbered map in each of three versions, so you can provide a player's version of the map or re-key the thing, or use the map for another site, as you like.

Thursday, August 21, 2014

Bujilli: Episode 103

Bujilli, Leeja and a rag-tag band of freed prisoners including Hedrard and Lemuel have taken refuge from a powerful thunderstorm within one of the upper passages connecting the myriad towers of the Gormenstille...

"There are no vampires in Wermspittle--"

"A common misconception. The electric pentacles mounted on the galvanic streetlamps drove off those that were not destroyed in the campaign of retaliation against the Eldest by the Sewer Militia, or at least that is what the papers printed and the Council let people believe." Hedrard slumped against the wall. Her skin had a swirling yellow-green Vinksome sheen to it from the barely contained toxins she was struggling to drive out of her body.

"Are we still in Wermspittle?" Bujilli recalled something he had read about the Eight Known Worlds...even though there were nine glyphs associated with them in his father Little Brown Journal.

"We're in an Adjacent World now, one of the Adjacent Cities, another version of where there are still vampires. Old vampires. Very, very old ones. The Sewer Milita has no jurisdiction in this place." Hedrard leaned heavily on Lenuel. She turned to keep an eye on the calotte-passage leading down toward the Secondary Tower. The hag had always struck Bujilli as formidable, since he met her on his first day at the Academy.* It made him uneasy to see how much she dreaded whatever lurked and lorded over the Secondary Tower at the end of this passage.

He looked out the window. The storm was assaulting the ramparts and buttresses of the Gormenstille with incredible fury and force. Driving rain, sleet and hail made it impossible to see anything through the dusty, grimy panes.

The window Leeja and the Eloi roof-runner had broken to get them all in from the rain was closing-up; the glass flowing back into place as each shard wriggled back into place like a swarm of glistening, transparent slugs.

Bujilli turned away from the windows and looked at the rest of the group. The Ignoble sat against the outer wall in shock. The removal of their mask had proven more traumatic than he thought was possible. The Roof-runner seemed ready to run off the moment they figured out which way might be the best chance for escape. The custodian lay there waiting for the inevitable with a fatalism even a Pruztian Nekrokommando might find disconcerting.

Fatalism. Bujilli nearly spat in disgust. He'd seen how that could get twisted and used to excuse some terrible things. People gave up and let everything go to hell. He considered it cowardly. Weak.

He looked more closely at the custodian. They were a creature of the dim spaces and walled-in places with pale, fungous-splotched skin with a rancid, cheesy quality to it. Their eyes glimmered with the piss-yellow gleam of a dog. Their aura...was equal parts gray and brown, with a few red sparks here and there...and it showed extensive, invasive meddling in their brain, their nerves, their entire being. He looked away just before he was wracked with nausea.

The custodian wasn't weak, not in the usual sense of the word. They were deeply manipulated, constrained, directed and shocked Bujilli that anyone could live like that. He'd rather be dead.

He wanted to do something. But he was tired. Maintaining the Zone of Normality so they could all walk more than two miles down the face of the Gormenstille's central tower had taken a toll on his strength. He needed to rest, to recover. They all did. But they had to find someplace relatively safe.

"Going farther down this passage," he waved towards the downward-sloping direction of the calotte-passage; "probably isn't a good idea. We're in no shape to deal with undead things, let alone vampires or whatever minions they have working for them. We're also not going to make it very much farther if we don't get a chance to rest-up a bit. I need to sleep, as do most of you, I would guess." Bujilli forced himself up onto his feet. Leeja pulled his arm over her shoulder and helped prop him up. He was too tired to argue or resist. His head-wound was bleeding again.

"You," He gestured to the Eloi; "Can you scout ahead a bit? Look for someplace--"

"Where will you go? I told you no one patrols these passages. Just Baron Bannerworth's hunters and scouts...and a few little spiders." The custodian cackled loudly until Leeja kicked them in the head to shut them up. Too hard; or rather too soft--the custodian's skull popped like a rotten egg, splashing grisly yellow-orange slop against the wall.

"Scheiss!" Bujilli pulled Leeja back from the gory mess. They tripped one another up. He went to his knees. She fell backwards.

"Wash off your boots! Do it now!" He recognized the noxious, odious fluids. The custodian was not just a simple minion, they were colonized by a Fungal Tyrant...or something very similar.

Leeja went over to the puddles below the window they had used to gain entry and scuffed her boots against the rough stone wall. Thankfully most of the nasty goo came off in the cold water quickly and easily.

"It isn't acid--"

"No. It usually isn't."

"What is this stuff? Why was the custodian full of all this reeking pus?"

"Another Tyrant. That's my guess." Bujilli shivered involuntarily at the memory of the last Fungal Tyrant they had encountered beneath Idvard's Keep.

"Oh great." She began to really scrub and scrape her boots in the rainwater.

"We have to get moving. This mess is only going to get worse, though we may have a little while before it gets dangerous. Maybe it will inconvenience or discourage the things prowling around from below."

"If we're lucky." Hedrard nodded.

Bujilli waved the Eloi on ahead of the group. Leeja, satisfied that her boots were as clean as she was going to get them, resumed her place beside Bujilli and they started walking up the sloping passage, towards the Central Tower. Lemuel helped Hedrard along. The morose Ignoble cradled their un-wearable iron mask in their arms as they shuffled along at the back of the group.

There were plenty of niches, crannies and structural supports to hide behind, but no real cover aside from that. They were considering one such spot when the Roof-runner came back in a hurry.

"I found a good place for us!"

"Where is it?"

"How far?"

"What is it like?"

"There is a corridor up ahead, one that curves along the outer wall of the main tower and connects to all the other passages like this one, at least those at this level. There are plenty of rooms and such all along the corridor."

"Any sign of recent use?"

"No. It's very dusty, with debris mounded-up in some places. I think the custodian was telling the truth about this section being abandoned or cordoned-off."

"That sounds better than trying to camp-out here in a passage that we know is now infested with nasty fungus..."

Bujilli nodded. The Eloi grinned, turned around and led the way forward. The group followed.

The third door they tried opened stiffly, but was still structurally sound. It was some sort of triage area. Stretchers were propped against the walls or set across makeshift supports like crates or barrels or boxes. Bloody gauze was tossed all about the place, usually in tatters. All the smaller boxes and packages they could find were opened, empty and often smeared with blood or other fluids.

The next room was stripped bare. The one beyond that was heavily scorched and seared by intense flames and blasting spells. They decided not to go past that point and instead barricaded the doors of the two rooms between them and that space as best as they could manage.

Five stretchers were cleared-off and dragged into place near the door by which they had entered the room. Leeja cast Pale Shelter and Bujilli fell asleep as a delicate white sea shell made of soft moonlight shimmered all around the group. The spell was gentle and kind and relaxing.

He awoke with a start a few hours later. The storm had run its course. He could feel it. The deep purple animosity of the storm was moving away. He wasn't sure if the thunderstorm had been some sort of a Purple Cloud or not, but even if it had been, it had not noticed him. This time.

Bujilli sat up on the stretcher. Swung his legs over the side and squinted at the darkness. He could hear the others breathing, snoring, sleeping fitfully. Leeja was like a pale white flame flickering through the dark.

But that wasn't Leeja...

What should Bujill do next?

You Decide!

*Hedrard first appeared in Episode 23, where she was asked to save Lemuel's life after his fight with Bujilli in Episodes 21 and 22..

What happens next?

Well, first we need to roll for Initiative: Roll 1d6 each for (1) Bujilli, (2) the Lurker. Everyone else is caught by surprise.

Five or six D20 rolls would be handy.

Then it's up to you to decide what Bujilli ought to do next, whether he should cast a spell (and which one?), grab a weapon, go see what that flickering stuff really is, call out to the group; whatever you think he should do, let us know in the comments below.

As always, if you have questions or suggestions let me know in the comments, or via email.

What happens next is up to you, the readers.

You Decide!

Previous                                Next

Series Indexes
One | Two | Three | Four | Five | Six

About Bujilli (What is This?) | Who is Bujilli? | How to Play

Bujilli's Spells | Little Brown Journals | Loot Tally | House Rules

Episode Guides
Series One (Episodes 1-19)
Series Two (Episode 20-36)
Series Three (Episodes 37-49)
Series Four (Episodes 50-68)
Series Five (Episodes 69-99)
Series Six(Episodes 100-ongoing)

Labyrinth Lord   |   Advanced Edition Companion